Patch notes
Our summary of the official notes. Only items that touch Pals, breeding, eggs, passives or spawns are listed one by one.
v1.0.2
- On dedicated servers, the Panthalus fight could disconnect every player or crash the game. Fixed.
- The Tower Boss pair Victor and Shadowbeak could vanish after a teleport attack. Fixed.
Also: new key bindings for "Attack that enemy!" and the inventory, better performance in Sunreach, and several mission, achievement and display fixes.
v1.0.2.101103
Fixed an endless loading screen that could follow the World Tree boss fight.
What changed in the data
Steam build 24370498 (v1.0.2)
Extracted , compared with build 24181105.
- Breeding table: no change. Every pair hatches the same Pal as before.
- Pal data: no change.
- Spawns: no spawn point moved.
Steam build 24445026 (v1.0.2.100993)
Extracted , compared with build 24370498.
- Breeding table: no change. Every pair hatches the same Pal as before.
- Pal data: no change.
- Spawns: no spawn point moved.
Steam build 24466863 (v1.0.2.101103)
Extracted , compared with build 24445026.
- Breeding table: no change. Every pair hatches the same Pal as before.
- Pal data: no change.
- Spawns: no spawn point moved.
Nothing in our data changed with this patch. Breeding results, Pal stats and spawn points are the same as in the previous build.
We compare each Steam build of the game data with the build before it, and file it under the latest patch published before it was extracted. Full method: methodology.
Pals affected
Pals named in the notes above, or whose data or spawns changed. Each link goes to the Pal's page.
